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	<title>Geschichtliches Weesen - Benutzerbeiträge [de]</title>
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	<updated>2026-04-20T20:06:57Z</updated>
	<subtitle>Benutzerbeiträge</subtitle>
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	<entry>
		<id>http://weesen.info/index.php?title=Destiny_2_Forsaken_Expansion_Revealed&amp;diff=23969</id>
		<title>Destiny 2 Forsaken Expansion Revealed</title>
		<link rel="alternate" type="text/html" href="http://weesen.info/index.php?title=Destiny_2_Forsaken_Expansion_Revealed&amp;diff=23969"/>
		<updated>2026-04-19T07:04:14Z</updated>

		<summary type="html">&lt;p&gt;AngelGarvey4: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;Now that Cayde is officially dead, it will be interesting to see how the Destiny 2 playerbase responds. Cayde was always a polarizing character who had just as many vocal detractors as he had supporters, and the event has people buzzing. If the aim of [https://destiny2Mix.com/ Destiny 2 PvP guide|https://destiny2mix.com/] 2: Forsaken is to make things darker while also attracting some lapsed players back into the fold, it appears Bungie has found the right mix of intrigue and outrage to do so. Whether or not the expansion can actually retain its players is a whole other argument, but it&#039;s one that will have to be had on another day - and without Cayde-6, who likely would have had something very witty to say regarding the whole th&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On a blog post over at their official site, Bungie addressed the backlash. The developer attempted to explain why the changes were made in the first place and what is being done to fix them. The post sta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A spokesperson for the developer clarified that this system has not been implemented in-game as of yet, referring chiefly to the recent release of Destiny 2 and the forthcoming release of Call of Duty W&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Since this aspect of the game is how Bungie and publisher Activision are milking extra cash from players they have likely designed the game to encourage players to pay more, and they did this by slowing down XP earning rates behind-the-scenes. That was an intentional design choice and arguably a misleading one. Instead of the levelling progress bar filling out at a normal rate, players rigorously tested and discovered that Destiny 2 was cutting the amount of XP earned for activities completed closer together substantially, even up to 95% in one insta&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Creutz&#039;s analysis cannot be disputed, his speculations on the future seem overly optimistic. While Electronic Arts has stepped back its efforts to push loot-crates in Star Wars: Battlefront II , it is still planning to reactivate the feature at some point following retooling. While there&#039;s a chance that stockholders may put their foot down regarding the predatory practice of making microtransactions an unavoidable part of video games, it seems unlikely so long as there are still gamers willing to pay more for bonus cont&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Prestige difficulty would always rise to the new Power cap. It could be the pinnacle of challenge, with the most prestigious rewards, but it therefore would require you to own the latest Expansion and be at the new Power &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Destiny endgame features a variety of activities and playlists that we want to remain relevant to players as they grow more powerful. In Destiny 1 , as your character grew more powerful throughout each expansion, some of our best content, like Vault of Glass , was left behind and lost its relevance for players. We wanted a better solution for Destiny 2 , where all of our Endgame activities could stay relevant as each Expansion causes your Guardian to grow more and more power&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the interview, conducted by Eurogamer , Barrett and Taylor were asked about the decision leading up to Cayde-6&#039;s death . The duo explained that the character is known for his witty one-liners and campy behavior even in the face of death, and that Destiny 2 : Forsaken is Bungie&#039;s earnest attempt to steer the series away from that action-hero trope. The studio is hoping the expansion will set a darker tone for a series that grapples with a lot of big, brooding questions, and it appears Cayde-6 was a necessary fatality to ensure that the Guardians&#039; nadir was successfully reached. When asked if Cayde-6 was really dead or dead &amp;quot;like in a superhero movie,&amp;quot; Taylor said, &amp;quot;No, he&#039;s definitely de&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The element of chance inherent in these systems led gamers to question their nature as a form of gambling. The ESRB has since weighed in on the debate and decided that this is not the case. While their legality has apparently been clarified, the morality of targeted microtransactions remains up for debate. Now, Activision is looking to take the next big step of in-game marketing, via a system that can deliberately enhance or reduce your gameplay experience to encourage purchases of in-game cont&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;How interesting that this only happened after the fact but was such an easy, quick fix. And how awful for this to happen when hardcore players are already vocalizing dissatisfaction with the current state of the game. Even worse that first impressions of Destiny 2&#039;s first DLC pack (hint: its new location, Mercury, is tiny) releasing soon are not too positiv&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;They&#039;re certainly not beating around the bush when it comes to the death of a fan-favorite. According to Taylor, the team always knew it was going to be Cayde, and that his death had been planned for a long while. Fans had previously datamined information regarding Cayde&#039;s death, but Barrett and Taylor said that info was actually unrelated to the Forsaken expansion. Clearly, Cayde&#039;s death wasn&#039;t just a Forsaken -only event - Bungie had been tossing the idea around for much lon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Microtransactions, the in-game purchase of virtual goods with real money, has becoming increasingly prevalent in recent years. First appearing in free-to-play mobile phone games such as Farmville and Candy Crush , recent years have seen microtransactions incorporated into console game series such as Guitar Hero Live and Deus Ex . Microtransactions, it should be noted, differ from traditional downloadable content (or DLC) in that they typically offer players a concrete advantage over other players, such as better weapons and armor, verses the different costumes and character skins commonplace to traditional&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngelGarvey4</name></author>
	</entry>
	<entry>
		<id>http://weesen.info/index.php?title=Benutzer:AngelGarvey4&amp;diff=23968</id>
		<title>Benutzer:AngelGarvey4</title>
		<link rel="alternate" type="text/html" href="http://weesen.info/index.php?title=Benutzer:AngelGarvey4&amp;diff=23968"/>
		<updated>2026-04-19T07:04:10Z</updated>

		<summary type="html">&lt;p&gt;AngelGarvey4: Die Seite wurde neu angelegt: „I&amp;#039;m Edward and I live in Clermont-Ferrand. &amp;lt;br&amp;gt;I&amp;#039;m interested in Biological Sciences, Chainmail making and Dutch art. I like to travel and watching The Vampire Diaries.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my blog - [https://destiny2Mix.com/ Destiny 2 PvP guide|https://destiny2mix.com/]“&lt;/p&gt;
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&lt;div&gt;I&#039;m Edward and I live in Clermont-Ferrand. &amp;lt;br&amp;gt;I&#039;m interested in Biological Sciences, Chainmail making and Dutch art. I like to travel and watching The Vampire Diaries.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my blog - [https://destiny2Mix.com/ Destiny 2 PvP guide|https://destiny2mix.com/]&lt;/div&gt;</summary>
		<author><name>AngelGarvey4</name></author>
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